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Protopie input field
Protopie input field












It would also be great to support the transitions that are now used by default in iOS for modal windows.īy the way, to maintain authenticity, the final video was also made in ProtoPie 🍰, so no AE was used here :). I missed an opportunity to connect real data from table source and generate components automatically (for lists and content) based on it. And with variables it was possible to pass selected date to the title in navbar.Īnyway, I was happy to try #ProtoPie5.0. The whole logic is built on the component with a day item, which, based on the received message, is either select or unselect itself (it allows to automatically toggle all instances). To do so, select the Card, click on Shape and choose the Rectangle option. Since the main card is an imagez, it isnt resizable so well be creating a Rectangle instead to make it adaptive. For example, switch-instances for days have different unselected label colors (“su” is gray, “mo” is black), but they use the same component that stores the original color in a variable and restores it on triggers. To add a trigger, select the interactive input layer, go to the Interaction panel, click the Add Trigger button to expand all the options and select Focus. To get started, grab the 6.ScreenTransition sketch file and head to ProtoPie to create a new Pie. I also tried to practice and use variables and formulas to be able to use only one component for different instances. The date and time inputs have a more complex logic: apart from checking for validity, they have a built-in switch between am/pm that is pulled out of the variable and added to the input field itself, and then trimmed out on focusOut event. Select the Button, and look to the Events palette. Inputs have a separate layer for the placeholder which, if the field is filled, moves upwards. Create a new prototype and create a form using Text and Input Text Fields and a Button located in the Toolbar. So the host scene works mostly with the received messages). Select Detect > Input-firstname > Text 3. Also everywhere I tried to use the ProtoPie approach (independent components that send messages to the scene on triggers. Attribute this Detect trigger to your first input, Input-firstname, this must then tell the prototype what input to expect, in this case Text.

The different input types are as follows: . The element can be displayed in several ways, depending on the type attribute. The element is the most important form element. Since the assignment was about the everyday life UI, I decided to show it through the eyes of my personal coach: a lot of boring things and forms. The tag specifies an input field where the user can enter data.

Just spilled coffee on my laptop, so the challenge is just in time! ☕














Protopie input field